Learn Unit Game Development through a very practical hands-on approach in this 45-hour Coding Bootcamp.
This course teaches how to develop 2D and 3D games using Unity, one of the most popular programming languages for developing games and which is in high demand by the job market.
This unit is delivered in the form of a Bootcamp, and embraces the core philosophy to deliver the most valuable and practical content in the least amount of time. Through a number of hands-on practical projects, the learners will be able to learn from scratch how to develop gaming applications using Unity. By the end of the unit, the learner should have the necessary skills to find a job as an enterprise Unity developer.
The Bootcamp is delivered in a very practical approach. Each learning outcome is delivered in the form of a mini-project. The theory and concepts are taught while the learners are building these mini-projects together in the class. At the end of the Bootcamp the learners are expected to build a project using all the concepts and techniques used in the previous mini-projects.
This unit assumes learners are already familiar with programming concepts and is designed for learners who have completed the Foundations of Programming short-course or who have equivalent experience.
- LO1 Build 2D games.
- LO2. Build 3D games.
- LO3 Implement artificial intelligence and game logic.
- LO4. Implement character animations, sound effects and music.
- Develop 2D games in Unity.
- Develop 3D games in Unity.
- Use C# to implement logic in Unity games.
- Apply character animations in Unity games.
- Apply music and sound effects in Unity games.
- Move characters and other assets in Unity games.
- Apply projectiles in Unity games.
Holders of the MG2I-C0527 Foundation in Programming Certificate
Prior basic knowledge and experience with any programming language. Applicants need to provide either Certificates or Letters of Reference attesting prior basic knowledge and experience in a programming language.